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Complex Problem Solving, Creativity and Emotional Intelligence: three success factors for the 21st century workplace

Martin Björnström and Charlotta Lindvall Örebro University

Abstract

The purpose of the present study was to examine complex problem solving (CPS), emotional intelligence (EI) and creativity to further the knowledge about competencies that are important for the 21st century workplace. We hypothesized that CPS would be related to both creativity and EI. Furthermore, we hypothesized that age would show a negative relationship to CPS. 39 participants recruited mostly from convenience sampling completed the CPS test, the creativity test and the EI test at locations in Örebro and Stockholm. The results were analyzed with linear and multiple regressions and showed that CPS significantly predicted creativity and that CPS significantly predicted EI, with those two having a negative relationship. A regression revealed that age significantly predicted CPS, with those two having a negative relationship. It was theorized that working memory and intelligence were important factors explaining the regression of CPS and creativity. The unexpected negative relationship between CPS and EI was theoretically investigated, indicating that personality factors could have affected the results. Keywords: Complex problem solving, emotional intelligence, creativity, intelligence

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Komplex problemlösning, kreativitet och emotionell intelligens: tre framgångsfaktorer för 2000-talets arbetsplats

Martin Björnström och Charlotta Lindvall Örebro universitet

Sammanfattning

Syftet med den här studien var att undersöka komplex problemlösning (CPS), emotionell intelligens (EI) och kreativitet för att främja kunskapen om kompetenser som är viktiga för 2000-talets arbetsplats. Vår hypotes var att CPS skulle vara relaterat till både kreativitet och till EI. Dessutom var en hypotes att ålder skulle ha en negativ relation till CPS. 39 deltagare rekryterade främst från bekvämlighetsurval genomförde CPS-testet, kreativitets testet och EI-testet i Örebro och i Stockholm. Resultaten analyserades med linjära och multipla regressioner och visade att CPS signifikant predicerade kreativitet och att CPS signifikant predicerade EI, med ett negativt förhållande. En regression visade att ålder signifikant predicerade CPS, med ett negativt förhållande. Teoretiska förklaringar gavs att arbetsminne och intelligens var viktiga faktorer som förklarade regressionen av CPS och kreativitet. Det oväntade negativa sambandet mellan CPS och EI undersöktes teoretiskt vilket antydde att personlighetsfaktorer kan ha påverkat resultaten.

Nyckelord: Komplex problemlösning, emotionell intelligens, kreativitet, intelligens

Handledare: Reza Kormi-Nouri Psykologi, Kandidatkurs

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Complex Problem Solving, Creativity and Emotional Intelligence: three success factors for the 21st century workplace

The development of society is creating an increased demand for workers with a new set of skills. The increased automation supported by artificial intelligence means both a decrease of workers in some roles and an increase of workers in others (World Economic Forum [WEF], 2018). WEF is a Swiss nonprofit foundation which annually brings together the world's leading politicians and business leaders to a conference in Davos to discuss

important global issues (Weforum, 2019). The roles with increasing demand require skills that sometimes are referred to as the ”21st century skills” (National Research Council, 2011, p. 1). One of the most sought-after skills is complex problem solving ability (WEF, 2016). As the recent changes have also brought on other changes such as a greater need to be able to collaborate with people from different cultures – as well as adapting to a rapidly changing environment – emotional intelligence is another highly coveted psychological skill. Besides underlining the need for flexibility, it should be borne in mind that today's rapid changes also shorten the lifespan of products and services, which in turn increases the demand for the ability to innovate and thus increases the demand for creativity. These three skills – complex problem solving, emotional intelligence and creativity – are all among the most sought after soft skills according to WEF (2016). This creates a need to recruit people with these skills. As of now it's unclear if it is possible to find all these skills in one person and how the

psychological skills interact with each other.

Complex problem solving (CPS) is described by French and Funke (1995) as the task to successfully interact with dynamic systems where the conditions change depending on the actions taken and depending on time. Updating, exploring and integrating information are key components when solving a complex problem (French & Funke, 1995). This means that complex problem solving is an effort that involves switching between the two tasks of

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understanding a complex problem and applying prior knowledge in a pattern that is not obvious beforehand (Greiff, Krkovic, & Hautamäki, 2016). Knowledge acquisition is described by Funke (2001) as the task of finding out how a system is functioning, realizing how the different variables are connected and often having an identification strategy to acquire the necessary knowledge. Knowledge application is the task of using the acquired knowledge to reach a goal, it is the path from the beginning to this goal that is knowledge application (Funke, 2001; Greiff et al., 2013). In CPS, one interacts with dynamic systems that are changing, which can be described from the two tasks of knowledge acquisition, in which one understands a complex connected system, and knowledge application, where one uses prior knowledge to reach a goal.

The computer based test system MicroDYN is often used to measure CPS. It is a microworlds test with scenarios where participants have to understand relationships between variables and then apply this knowledge to reach a specific goal (Schweizer, Wüstenberg, & Greiff, 2013). There is first an exploration phase where the participants can freely investigate the system and the connections between the variables. There is then a second part, the control phase, where the participants have to reach a target state using the knowledge acquired in the first part (Schweizer et al., 2013). The two phases make up the MicroDYN test and are together measuring the ability to solve complex problems. MicroDYN is using the multiple complex systems (MCS) approach which is a refined method of measuring CPS (Greiff, Fischer, Stadler, & Wüstenberg, 2015). It has for example the benefit of measuring

knowledge acquisition separately from knowledge application so that the constructs can be measured independently. The tests are also shorter than previous test approaches making the test easier to use (Greiff et al., 2015). The MicroDYN test using the MCS approach is an improvement from earlier tests and uses the two stages of acquiring knowledge and applying knowledge to evaluate the participants CPS skill.

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Among the underlying cognitive abilities important for explaining CPS, working memory and intelligence have both been shown to significantly relate to CPS. Schweizer et al. (2013) describe previous research on working memory (WM) and CPS and they put forward that WM is the strongest predictor to CPS when also compared to intelligence. Bühners, Kröner, and Ziegler (2008) found that the significant effects of intelligence on CPS become insignificant when WM is controlled. Bühners et al. (2008) theoretically explain the effect of WM on CPS as the importance of storing, processing and integrating memories when solving complex problems. WM is important but does not completely explain the skills needed to solve complex problems (Schweizer et al., 2013). Other cognitive abilities are also important. In Greiff and Neuberts’ (2014) study, fluid intelligence (Gf) is shown to be significantly related to CPS. Gf – that is solving simple logical problems and being able to understand rules and systems – is an exploratory factor for CPS (Greiff & Neubert, 2014). More specifically fluid reasoning has been shown to significantly relate to CPS. In a study made by Greiff et al. (2016), fluid reasoning significantly predicted both rule knowledge and knowledge

application which are also called knowledge acquisition and knowledge application. Fluid reasoning is described as the skill of making conclusions, understanding rules and relations and understanding implications (Carrol, 1993). Fluid reasoning is a broad cognitive ability and is important for problem solving in general (McGrew, 2009). Working memory, fluid intelligence and specifically fluid reasoning have been shown to relate and are some of the most important cognitive functions when solving complex problems.

Another aspect that should affect the ability for CPS is age. There is a negative correlation between Gf and age (Schretlen, Pearlson, Anthony, & Aylward, 2000), and processing speed also seems to be explaining the decline of Gf with older people. Therefor CPS, especially when performed under time restrictions should be affected by age.

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To come up with creative solutions to problems and with creative ideas is also an important skill that is of high value in jobs and successful companies often seek this ability in leaders of the company (Sternberg, 1999). Creative ideas can be described from the three aspects of uncommonness, remoteness and cleverness (Silva et al., 2008). Creativity is the ability to generate new and appropriate ideas, that is to find insights and solutions to problems (De Dreu, Nijstad, Baas, Wolsink, & Roskes, 2012; Sternberg, 1999). Divergent thinking (DT) is described as an important construct and a commonly used measurement method for measuring creativity (Silva et al., 2008). In DT people generate ideas often during a set duration of time. It is an important creative skill, although it does not include all aspects of creativity it is used widely in measuring creativity (Silva et al., 2008). When creativity is measured with a DT task there have been different ways of coding the data. Measuring fluency, that is counting the amount of answers and top 2 scoring (participants highlighting their two best and most creative ideas that are then given a score by coders). Top 2 scoring method will be more exposed for subjective differences but has been argued for and shown to have higher validity (Silva et al., 2008).

Cognitive abilities such as working memory and fluent intelligence are necessary when solving complex problems, and similarly these abilities are also important for coming up with creative ideas. De Dreu et al. (2012) showed that WM is a significant predictor to creativity. They raise two important aspects of WM when generating creative ideas. The ability to stay focused on relevant information and the ability to decide which information is important in a given task. De Dreu et al. (2012) explained creativity with two aspects: a) creativity requires being able to override the first and most obvious answer or solution and b) creativity is to retrieve information from long-term memory. According to Nijstad, Stroebe, and Lodewijkx (2003), to make a new idea means to combine and compute memories, this is again an example of the importance of WM in creativity. Also, fluid intelligence has been

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shown to significantly predict creativity (Batey, Furnham, & Safiullina, 2010). Fluid

intelligence (Gf), described as reasoning abilities and mental operations in solving problems (Batey, Chamorro-Premuzic, & Furnham, 2009; Miroshnik & Shcherbakova, 2019), explains most of the variance of creativity when measured together with IQ (Batey et al., 2009). They state that these results come from the fact that in creativity tests the participants often have a short time to come up with answers, and that processing speed is important; Gf enables fast manipulation of ideas that are relevant. The importance of Gf in creativity is better insight capability and more creative metaphors (Miroshnik & Shcherbakova, 2019). Intelligence has also been shown to relate to creativity. Despite lots of skepticism earlier about the relation between intelligence and creativity, Nausbaum and Silvia (2011) showed that the two

constructs are related and suggested that intelligence has a more central role in creativity than was previously thought. Intelligence and WM are shown to have explanatory power over creativity and the cognitive abilities associated with coming up with creative ideas.

Another important aspect of coping and succeeding in the 21st century workplace is the skill of intelligently perceiving and using emotions. Joseph and Newman (2010) described a rising interest in emotional Intelligence (EI) as an important predictor for job success. EI can be seen as the ability to perceive, regulate and use one’s own and others’ emotions (MacCann, 2010). EI has been shown to be significantly correlated to some measures of Gf, although crystallized intelligence (Gc) which is described as intelligence from acquired knowledge shows a stronger relation (Di Fabio & Saklofske, 2014; MacCann, 2010; Mayer, Caruso, & Salovey 1999). Also, Roberts, Schulze, and MacCann (2008) write that

self-reported EI is generally not related to intelligence. EI is an intelligence with correlations to Gf but there are still important differences between EI and intelligence in general (MacCann, 2010).

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There is a prevalent assumption that intelligence is a key enabler for complex problem solving, but there are still unanswered questions regarding what CPS actually is. Highly intelligent people perform well on complex problem solving tests, but as Stadler, Becker, Gödker, Leutner, and Greiff (2015) show, even though CPS and intelligence are substantially related there is not a perfect linear relation between them. There is a lack of research on CPS and how it relates to other human abilities such as intelligence. According to Greiff et al. (2013) this is because of the short history under which CPS has been tested which is because computer based interactive tests are needed. Stadler et al. (2015) call for studies that compare CPS with other human abilities, especially abilities that are related to intelligence.

Previous studies have compared problem solving and creativity, but there are still some unexplored research questions in the way of measuring these constructs. In the Blissett and McGrath (1996) study, creativity was shown to be related to problem solving. They explained the similarities and described creativity as a kind of problem solving. Problem solving is described as finding one solution to a specific hard problem whereas creativity is viewed as coming up with perhaps a large number of new innovative ideas, not necessarily targeting one specific problem (Blissett & McGrath, 1996). CPS tests aim to test different things than other problem solving tests and CPS test have been argued to have better ecological validity (Greiff et al., 2015). There should be research to further explain the connection of the newer CPS measure to other constructs, in order to advance research on CPS and more broadly understand the nature of problem solving.

The purpose of this study is to enhance our understanding about some of the abilities that are needed to cope with and succeed in the 21st century workplace. In this study, it is intended to do this by exploring the relationships between complex problem solving, creativity and emotional intelligence. The research question is how these constructs are related to each other and more specifically what underlying abilities they share. It is firstly

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hypothesized that people with high CPS ability will also have high scores on creativity and secondly that people with high CPS ability will also have high scores on emotional

intelligence. Thirdly, it is hypothesized that age will negatively relate to CPS because – as shown by Schretlen et al. (2000) – age has a negative relationship with Gf. Understanding the relationship between these factors may provide some valuable insight regarding the

relationships between these constructs that can be of use in tailoring environments to promote and adapt to a new workplace as well as allow people to perform to the best of their abilities.

Method Participants

The search for participants took place at Orebro University and an invitation to participate has also been sent to Brainpool, an organization aimed at young people with an intelligence level above average, that is they are within the top five percent of a normal distribution curve showing intelligence and they belong to the group "gifted". There was a complementary convenience sampling through social media to find participants. The

inclusion criteria were that the participants had to be between 16 and 65 years old and fluent in both Swedish and English. We got 45 participants in total, of which 39 completed all the tests, one quit halfway through the tests and five cancelled. The ages were 17 - 60 years old (M = 39.05, SD = 12.41). There were 20 males, 19 females and one that answered “other”. In the level of education, we got 10 participants in the category “Upper secondary school” (gymnasium) and “College”, and 30 in the category “University”. The participants’

occupations ranged from students, janitors, funeral undertakers, and criminal investigators to engineers and researchers.

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Demographics. The test started with a self-reported questionnaire about demographic information. The participants described in their own words their age, gender, education level and occupation.

Emotional Intelligence test. The first test this study used was WLEIS (Wong & Law, 2002) to evaluate EI. WLEIS is a 16-item self-report instrument of emotional intelligence that measures four different criteria; self-emotions appraisal (SEA), others-emotions appraisal (OEA), use of emotion (UOE), and regulation of emotion (ROE). Each criterion is measured by participants grading the correctness of the assertions on a 5-point Likert-scale (Wilson, Guilford, & Christensen, 1953), where 1 = “strongly disagree”, 3 = “neutral” and 5 = “agree completely”. The mean value of the answers in each category produces four measures and the mean value of all 16 items produce the overall measure. According to Libbrecht, De

Beuckelaer, Lievens, and Rockstuhl (2014) WLEIS is highly regarded and one of the most used tests for EI in West European countries. Reliability estimates using Cronbach's alpha for the WLEIS test were .89 for SEA, .88 for UOE, .76 for ROE and .85 for OEA (Wong & Law, 2002).

Divergent thinking test. The second test was a divergent thinking (DT) task (Silva et al., 2008) which is a creativity test consisting of three different parts; unusual uses task, instances task and consequences task. There was a time limit of three minutes for each part. Before the test started the instructions was read aloud by the researchers, one task at the time. As all the respondents were proficient Swedish speakers the instructions were translated into Swedish to reduce the risk of misunderstandings. In the unusual uses task, the participants wrote down all the original and creative uses for a brick. In the instances task, they wrote down all the original and creative round things they could think of. In the consequences task the participants were asked to imagine that people no longer needed to sleep and to write down all consequences that would have. The top-2 scoring method was used to measure the

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creative quality of the answers by having the participants circle the two responses they consider to be most creative. The two circled answers from each of the three DT tasks were scored by two coders separately by the three facets uncommonness, remoteness and

cleverness (Silva et al., 2008) using a 5-point Likert-scale where 1= not at all creative to 5 = highly creative scale, adopted from Wilson et al. (1953). In addition to the DT score the fluency score was measured by counting the number of answers produced by each participant. For dependability in the top 2 scoring method Silva et al. (2008) showed the estimated G-coefficients for two raters were .74 for unusual uses task, .71 for instances task and .66 for consequences task. G-coefficients ranges from 0 to 1 and a score over .70 Kassardjian et al. (2019) considered being sufficient for more reliable evaluation.

Complex problem solving test. The third and last test was COMPRO, a computer program used to test the subjects’ complex problem solving ability based on the two

constructs knowledge acquisition and knowledge application (Schuhfried, 2019). COMPRO is a MCS test and has the same design principles as MicroDYN. The test takes about 50 minutes to finish. It has 11 items each consisting of two parts with a time limit of three minutes on the first part and 90 seconds on the second part. The participants could not go back and redo an earlier item. The participants read the instructions on the screen and did a pretest to familiarize themselves with how the variables can be connected to each other and with the interactive controls used in the test. They decided by themselves when to leave the pre-test and start the test. Besides the knowledge application score and knowledge acquisition score an additional strategy score was generated, this was not used when calculating CPS. A theoretical discussion about the COMPRO test has been brought forward by Dörner and Funke (2017), who note that the test can be solved by using only one strategy. The MCS approach has been discussed and according to Funke, Fischer, & Holt (2017) solving multiple simple problems is not a way of measuring CPS. However, MicroDYN has been shown to

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have good fit when compared to other CPS tests and MicroDYN is considered a valid measurement of CPS (Greiff, Wüstenberg, & Funke, 2012). There is a discussion on how to best measure CPS and programs that more accurately measure CPS are still under

development. Reliability estimates for MicroDYN has shown good results with Cronbach's alpha = .85 for both knowledge acquisition and knowledge application (Greiff et al., 2012). Procedure

The tests were conducted in different places either in Örebro or in Stockholm and took around one hour for each participant. An attempt was made to keep the test environments as equal as possible and the tests were performed in the same order every time. In direct

connection to the tests the participants were informed of consent and of their rights to cancel their participation whenever they wished. They were also informed that there would be no negative consequences in case they chose to do so. The researchers also told them about the study and its purpose beforehand. When the test started the participant were given a form, with an anonymity code, to fill out. No other identification data were collected. The DT test was done together with the research leader, who read the questions aloud and clocked the test. During the other tests, EI and CPS test, the test leader left the room, so that the participant would be undisturbed and feel confident that the answers remained anonymous. After the tests, the participants were debriefed and any questions about the study that the participant had were answered.

Ethical guidelines

Because of the convenience selection via social media and that the participants met the test leaders at the time of their testing, the researchers were extra careful not to collect any names, social security numbers or any other data that could be used to identify any of the participants. The participants were anonymized and assigned a random number that was used to distinguish them. Thus, there was no way to identify a person that participated in the study

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using the data. When the study was completed all paper traces were destroyed. The anonymized data that were stored in the computers were erased upon completion. Statistical Analysis

The EI score was calculated by taking the average score of the 16 self-reported questions. The possible maximum score for the EI test was 5 points and the possible

minimum score was 1 point. The DT score was generated by calculating the mean score from the two raters for each highlighted answer. There were 2 answers per category and there were three categories (unusual uses, instances and consequences). Then the DT score was

calculated by summing all the mean scores. The possible maximum score for the DT test was 30 points (5 points per answer, 6 answers) and the possible minimum score was 0 points. The CPS score was calculated by adding the knowledge acquisition score and the knowledge application score. The possible maximum score for the CPS test was 22 points (11 points for knowledge acquisition and 11 points for knowledge application) and the possible minimum score for the CPS test was 0 points.

The descriptive information including means and standard deviation for the tested variables were calculated. Multiple correlations were made. Linear and multiple regressions were used to model the relationship between the main constructs and to measure the variance explained by the model when testing the three hypotheses. Statistical Package for the Social Sciences (SPSS) version 26 was used for the analyses.

Results

40 participants with ages ranging from 17 - 60 years (M = 39.05, SD = 12.41)

participated in the present study. There were 20 males (50%), 19 females (48%) and one that described gender as “other” (2%). One participant did not finish the CPS test and was not taken into account when CPS was used in the analysis.

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Descriptive information for tested variables

Note. DT number of answers = in total how many ideas the participants could come up with during all creativity tests, also called fluency.

A multiple correlation was made to create an overview of the associations between the most important constructs in the study (see Table 2).

Table 2

Correlations between the three abilities tested (highlighted) and their subcategories tested. Strategy score, fluency score and age are also included (highlighted).

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Note. ** correlation is significant at the 0.01 level (2 - tailed), * correlation is significant at the 0.05 level (2 - tailed). CPS = complex problem solving score, Aq. = knowledge acquisition score, Ap. = knowledge application score, DT = divergent thinking score, Un. = unusual uses task, In. = instances task, Co. = consequences task, EI = emotional intelligence score, SEA = self-emotions appraisal, OEA = others-emotions appraisal, UOE = use of emotion, ROE = regulation of emotion, St. = strategy score, Fl. = fluency score.

The first hypothesis was that people with high CPS score would also have high scores on creativity measured as DT. This was tested by using a linear regression which showed that the CPS score (M = 12.41, SD = 5.34) significantly predicted the DT score (M = 17.24, SD = 3.10) with r [39] = .58, p < .001, F (1, 37) = 18.65, p < .001, Adj. R2 = .32, β = .58, t = 4.32, p

< .001, 95% CI = (.18, .49). Controlling for age (M = 39.05, SD = 12.41) the CPS score still significantly predicted the DT score in a multiple regression (β = .56, t = 3.78, p = .001, 95% CI = [.15, .49]). In order to see which of knowledge acquisition and knowledge application

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was contributing the most to the significant prediction a multiple regression was conducted with CPSs’ two underlying constructs, knowledge acquisition and knowledge application, as predictors to DT. The knowledge acquisition score (M = 7.03, SD = 3.41) significantly

predicted the DT score (r [39] = .57, p < .001, β = .49, t = 2.95, p = .006, 95% CI = [.14, .75]), but the knowledge application score (M = 5.59, SD = 2.65) was not significant as a predictor (r [39] = .43, p = .003, β = .14, t = .87, p = .39, 95% CI = [-.23, .56]). The knowledge

application score was significantly correlated to DT but did not significantly contribute to the multiple regression. Also, neither knowledge acquisition nor knowledge application predicted fluency, which was the number of ideas that the participants generated. The fluency score only significantly predicted the DT score (r [40] = .33, p = .02, Adj. R2 = .08, F [1, 38] = 4.60,

p = .04, β = .33, t = 2.14, p = .04, 95% CI = [.00, .13]).

The second hypothesis was that people with high CPS score would also have high scores on EI – measured with the self-report questionnaire – which was tested with a linear regression. It showed an opposite relationship, that the CPS score significantly predicted the EI score (M = 3.84, SD = .39) with a negative relationship (r [39] = -.41, p = .005, Adj. R2 =

.14, F [1, 37] = 7.40, p = .01, β = -.41, t = -2.72, p = .01, 95% CI = [-.05, -.01]). Controlling for age, the CPS score still significantly predicted the EI score with a negative relationship in a multiple regression (β = -.63, t = -2.22, p = .03, 95% CI = [-.05, .00]).

The third hypothesis was that age would negatively relate to CPS. A bivariate

correlation was made that showed that age and CPS were correlated, this is shown in table 2. Furthermore, a linear regression showed that age significantly predicted CPS (r [39] = -.37, p = .01, Adj. R2 = .12, F [1, 37] = 5.97, p = .02, β = .37, t = 2.44, p = .02, 95% CI = [.29,

-.03]).

Overall a multiple regression showed that the EI score and the DT score together significantly predicted the CPS score (Adj. R2 = .45, F [2, 36] = 16.45, p < 0.01). Figure 1

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shows a model of the correlations between the three variables (CPS, DT and EI) and their subcategories tested, also R2 for DT predicting CPS and for EI predicting CPS.

Fig. 1 Conceptual model of the correlations between variables and their subcategories, as well as the overall model of CPS predicting DT and EI. DT = divergent thinking score, Un. = unusual uses task, In. = instances task, Co. = consequences task, CPS = complex problem solving score, Ap. = knowledge application score, Aq. = knowledge acquisition score, St. = strategy score. EI = emotional intelligence score, SEA = self-emotions appraisal, OEA = others-emotions appraisal, UOE = use of emotion, ROE = regulation of emotion, ** correlation is significant at the 0.01 level (2 - tailed), * correlation is significant at the 0.05 level (2 - tailed)

Discussion

The aim of the present study was to explore the underlying mechanisms and the relationships of CPS, creativity and EI; some of the abilities important to succeed in the 21st century workplace. It was hypothesized that people with high CPS ability would be more

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creative, when creativity was measured as a divergent thinking task and where originality and creative idea generation were tested. The results support that creative people also are better at solving complex problems and a significant prediction was showed. However, creativity (when measured as fluency, which is the amount of numbers of ideas that are generated given a specific time) was not related to CPS. Secondly, it was hypothesized that people with high CPS ability would have higher emotional intelligence, measured with a self-report

questionnaire. In contrast to what was hypothesized, the results showed a significantly negative relation between CPS and EI; people that successfully solved complex problem had a lower emotional intelligence score. It was thirdly hypothesized that age would have a negative effect of CPS. The results confirmed this hypothesis for the present study, older people scored lower on the CPS test than younger people did.

This study contributes with scientific knowledge on CPS, creativity and EI and generates new information about the relationship between these cognitive abilities.

Advancement of assessment methods has brought forward new ways of measuring people's abilities (Stadler et al., 2015). It is proposed that CPS and other abilities should be studied together to better understand problem solving behavior and cognition (Stadler et al., 2015). Measuring CPS together with creativity should advance the understanding of the underlying cognitive mechanisms that are used for problem solving and idea generation. Specifically, to generate appropriate solutions given a certain set of requirements or rules within a system. The dynamic nature of CPS makes it a realistic measurement of human abilities, and the short span of research means that it has many unanswered question (Stadler et al., 2015). Problem solving and creativity have similarities as they both include coming up with ideas in order to reach a specific goal (Blissett & McGrath, 1996). Moreover, the obtained results should improve scientific knowledge on the creative process, that is coming up with ideas and ideas that are seen as creative given specific conditions. The results also show that the knowledge

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acquisition score was more important for predicting DT than knowledge application. Knowledge application was insignificant when predicting DT together with knowledge acquisition. This study contributes with examples to the discussion on whether quality or quantity (Silva et al., 2008) should be measured, that is using a top 2 scoring method or fluency scoring in DT tests. As fluency did not show any relation to CPS the more subjective scoring method of top 2 scoring was of more importance to this study. Furthermore, the results will be able to help along the research that is focusing on understanding the relation between EI and intelligence and abilities associated with intelligence. The negative relation between EI and CPS is surprising, considering that earlier studies have shown that emotional intelligence is related to and is considered a kind of intelligence (MacCann, 2010) and that CPS and intelligence are related (Stadler et al., 2015). Although intelligence and self-reported EI have been described as unrelated (Roberts et al., 2008) it is still surprising to find a

significant negative relation between CPS and EI.

To explain the relationship between CPS and creativity, two main reasons are explanatory in this study: WM and intelligence. Probably WM is a necessary cognitive function for both CPS and creativity, because WM enables storing and processing of

information and because it is used to integrate old memories that are suitable for a given task. Using already learned knowledge and integrating the correct information are key components of solving complex problems (Greiff et al., 2016; French & Funke, 1995). Also, creativity which is described as generating new and appropriate ideas (De Dreu et al., 2012; Sternberg, 1999) uses the WM. According to Nijstad et al. (2003), this is done by combining and computing old memories. WM is used to override the first and most obvious solution, which is used to come up with creative ideas (De Dreu et al., 2012). Intelligence and more

specifically Gf is probably similarly being used in CPS and creativity as they both have been shown to require insight capability and being able to understand rules and systems (Greiff &

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Neubert, 2014; Miroshnik & Shcherbakova, 2019). As both the CPS test and DT test were timed – meaning the participants had a limited amount of time to either solve the problem or to generate creative ideas – processing speed is a reasonable explanation for the similarity in variability between the constructs found. Gf enables fast manipulation of the relevant

information (Batey et al., 2009) and in real life processing speed is probably an important factor for CPS and creativity. Other similarities between problem solving and creativity are found by Blissett and McGrath (1996), who describe the focused procedure and specific attempt to solve a single problem while creativity is focused on generating many solutions to an open question. In DT, there is not only one correct answer or solution, but there are rules that must be applied for the ideas to be considered correct and – as in problem solving – idea generation that fits the system will be preferred.

Two more findings will be discussed. The results showed that age had a significant effect on CPS and the knowledge application score was insignificant when it predicted the creativity score together with the knowledge acquisition score. In a study made by Schretlen et al. (2000), a negative relationship between Gf and age was found. Because of the

significant relationship between CPS and Gf, as was shown by Greiff and Neubert (2014), one likely explanation of the negative relationship between CPS and age is the negative

relationship between Gf and age. Knowledge application is explained as the task of using knowledge to reach a specific goal (Funke, 2001). It was less important than knowledge acquisition – which according to Funke (2001) is to understand how different variables are connected and having an identification strategy to acquire knowledge – when predicting creativity. However, knowledge application was still significantly related to creativity in the multiple correlation of knowledge acquisition, knowledge application and creativity. To come up with creative ideas should be highly related to the task of using knowledge to reach a

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specific goal and therefore these surprising results would suggest that more research is necessary.

Two possible explanations for the unexpected results that was found regarding CPS and EI will be discussed: a) people with high complex problem solving abilities are less emotionally intelligent or b) the WLEIS test did not correctly measure EI. a) EI is shown to relate to intelligence (MacCann, 2010). However, when for example measuring intelligence as Gf and Gc (crystallized intelligence), the relationship is primarily driven by Gc (MacCann, 2010) which is probably a less important ability for CPS. Therefore, CPS would be less related to EI than a more general construct of intelligence and this would explain why no positive relationship was found. Although, it would not explain the negative relationship between CPS and EI. b) The results from self-reported measures of EI have shown strong correlations to personality, and perhaps are even more related to personality – most strongly extraversion – than to EI (Roberts et al., 2008; Di Fabio & Saklofske, 2014). According to Saklofske and Kostura (1990) introverted people show better results at some intelligence tests – like some analytical intelligence tests – and IQ tests. Therefore, a possible explanation to the negative relationship can be that those with high CPS score are more introverted and those with high EI score are more extroverted. Future research that compare EI with CPS and intelligence could be made using other forms of measurement than self-report questionnaire. This would further the understanding of EI in general and its relationship with intelligence and CPS.

In the present study, several limitations need to be considered both in the test instruments and in factors like sample size. The main limitation of the study is the low number of participants that took part. The sample size will affect the representability of the whole population and the generalizability to human abilities in general. There were time constraints in the process of the study and only two licenses for the CPS test could be

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obtained which meant that only two participants could be tested simultaneously. Valuable time was also lost trying to get access to portable computers fulfilling the system

requirements of the COMPRO test. This limited the amount of data that could be collected which is an obvious weakness in the study and we encourage future research that aims to replicate the findings in this study. Also, Ng, Wang, Zalaquett, and Bodenhorn (2008) found country-of-origin differences in WLEIS results. Libbrecht et al. (2014) studied the cross-cultural invariance of WLEIS and suggested that cross-cultural differences should be taken into account when the test is used. Criticism of COMPRO comes mainly from Funke et al. (2017) who questioned whether a complex problem can be constructed by combining multiple items of the low level of complexity which they mean is the case for COMPRO. Another limitation is that the CPS test and the emotional intelligence test were used in English instead of

Swedish and that language barrier might have impact on the results. Also, the top 2-point method has limitations as the coder’s subjective view will affect the scoring (Silva et al., 2008). However, the risks were minimized by following the instructions of coding, and the top 2 scoring method still has shown good reliability with G-coefficients at .74 for unusual uses task, .71 for instances task and .66 for consequences task in a study made by Kassardjian et al. (2019).

The strengths of the present study come mainly from the instruments, the results and the chosen research constructs and method. The unique combination and comparison between the three variables CPS, creativity and EI is a strength that increases the importance of this study. Because problem solving and creativity has been studied together (Blissett & McGrath, 1996) this study contributes with new information since CPS is measured. CPS can be viewed as an evolvement of problem solving measurement, especially the MCS approach. Another strength is the ecological validity of COMPRO, an interactive CPS test. In CPS tests, the problems take place in a dynamic environment which is similar to real life situations (Greiff

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et al., 2015). Outside the research lab the circumstances often change and one needs to adapt and be dynamic in order to solve problems. Especially since the aim of the study is to research abilities important in real life workplace situation, a realistic scenario test is a strength. The significant results that the regression had on CPS together with creativity benefits the study in that the conclusions are easier to make about the relationship. The top 2 scoring method has been argued to have higher validity because when measuring quality, the two best answers is a better measurement of creativity than just counting the number of answers (Silva et al., 2008). The fact that the participants have to choose their best answers is considered a benefit because creative processes often involve choosing the best idea (Silva et al., 2008). The uniqueness of the constructs researched together and the strength of the instruments increases the importance of the present study. It could benefit future research that aims to further the understanding of CPS and creative idea generation as well as EIs similarities and differences from CPS and intelligence.

Understanding what skills like CPS, creativity and EI are and how to improve them is important for meeting the demands at the 21st century workplace. This study showed that there is a clear negative relationship between CPS and EI, when measured with a self-report questionnaire. This should raise the question of what skills really are needed in different contexts. It may not be possible to generalize and say that one person should be able to have high scores on complex problem solving, creativity and emotional intelligence without finding out how these variables relate to each other. As an example, a person who has a very high problem solving ability may not have the emotional capacity that is sought after in a particular workplace. This should be kept in mind when tailoring working environments that can help people perform at their best and when finding people with the right set of skills.

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