Filip Malmberg
filip @cb.uu.se
IT Uppsala universitet
What is Python?
• Dynamic, interpreted high-level language.
• Created in 1991 by Guido van Rossum.
• Design philosophy: Short development time is prioritized over excecution speed.
• Syntax similar to C++ or Java.
08-01-29 | #4
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Facts about Python
• Portable, available for all common platforms.
• Python is Open Source and free to use, even for commercial applications.
• (Relatively) Easy to integrate with other languages, such as Java, C/C++, Fortran and .NET.
• Designed for multiple paradigms. Both object oriented and
procedural programming are possible.
What is Python good for?
• Internet applications, good support for HTTP, FTP, SMTP and CGI.
• Integrating components written in a low-level language,
“glue code”.
• Portable system tools, same commands on each platform.
Compare with dir (Windows) and ls (Linux).
• Portable GUI:s.
• Database handling.
• Projects where time of development is more important than
speed of execution.
08-01-29 | #6
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What is Python not good for?
• Tasks where performance is critical.
• Such tasks can be implemented in C/C++ modules
using tools such as SWIG (www.swig.org).
Python and VTK
• VTK is written in C++, but has bindings to Python, Java, Tcl ...
• In this course, we will use VTK with Python.
08-01-29 | #8
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The Python prompt
• Can be used to execute individual Python commands interactively.
• The prompt has a “memory” which is kept until the prompt is closed.
• Start the prompt by typing python in a
terminal.
The Python language
• Variables and types
• Control structures
• Functions
• Classes
• File handling
08-01-29 | #10
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Variables
•All variables in Python are references
Variable Data
Variable assignment
•A reference is created with=
a = 10b = 20c = a + b
a 10
b 20
c 30
Creates the following situation:
08-01-29 | #12
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More on references
•Multiple references: Many variables can refer to the same object.
•Reference counting: An object is deleted automatically when no variables refer to it.
list_a [1, 2, 3]
list_b list_c
>>> list = [1, 2, 3]
>>> list_a = [1, 2, 3]
>>> list_b = list_a
>>> list_c = list_b
>>> list_c[2] = 78
>>> list_a [1, 2, 78]
Variable names
•May contain english letters, numbers and underscores.
• Must not start with a number.
Invalid names
påskmust 1_varname varname 1 var&name
Valid names
varname
vArNaMe1
var_name_1
_var_name
08-01-29 | #14
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Datatypes
• Numbers
• Strings
• Boolean types
• Lists
• Tuples
• Others...
Numbers
•Different kinds of
numbers are represented by different classes:
Integers (int)
Big integers (long) Real numbers (float)
Complex numbers (complex)
>>> a = 10
>>> a.__class__
<type 'int'>
>>> big_num = 9875628736L
>>> big_num.__class__
<type 'long'>
>>> pi_constant = 3.1415
>>> pi_constant.__class__
<type 'float'>
>>> z = complex(3.4, 8.35)
>>> z
(3.399999999+8.349999999j)
>>> z.__class__
<type 'complex'>
08-01-29 | #16
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Operations on numbers
• The operations +, -, * and / work as usual.
• % - Remainder // - Integer division ** - Power
• abs(x) int(x) long(x) float(x)
complex(a, b)
>>> a = 3.14
>>> b = 5
>>> c = b / a
>>> c.__class__
<type 'float'>
>>> 5 // 2
2>>> 5 // float(2) 2.0>>> 5 / float(2)
2.5>>> b / complex(6, 4)
(0.576923072-0.384615381j)
>>> 2 / 3 0
Strings
• A string is a sequence of characters.
• A string is created using single or double quotes.
>>> s1 = "exempeltext"
>>> s2 = 'exempeltext igen'
>>> s3 = "felaktigt'
File "<stdin>", line 1 s3 = "felaktigt'
SyntaxError: EOL while scanning ^ single-quoted string
>>> s4 = s1 + s2
>>> s4
'exempeltextexempeltext igen'
>>> s5 = str(3)
>>> s5
'3'>>> s5.__class__
<type 'str'>
08-01-29 | #18
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Boolean types
• The following expressions are false:
None False
The number 0
Every empty sequence Every empty mapping {}
• All other objects are defined to be true.
>>> a = True
>>> a.__class__
<type 'bool'>
>>> a = 5 > 7
>>> a False
Lists
• Lists are containers with an arbitrary number of elements.
• The elements can be any Python object. A single list can contain objects of many different types.
>>> list = [1, 2, 3]
>>> list [1, 2, 3]
>>> list_2 = [1, "mixed","li"+"st"]
>>> list_2
[1, 'mixed', 'list']
08-01-29 | #20
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More on lists
• Individual element are accessed with an index within square brackets [index]. The first element has index 0.
>>> list_2
[1, 'blandad', 'lista']
>>> list_2[1]
'blandad'
>>> list_2[1] = "Nytt element"
>>> list_2
[1, 'Nytt element', 'lista']
Tuples
• Tuples are static lists.
• Tuples have better performance than lists, but are less flexible.
>>> tuple_1 = (1, 2, 3)
>>> tuple_2 = (1, "mixed")
>>> tuple_2[1]
'mixed'
>>> tuple_2[1] = "New element"
Traceback (most recent call last):
File "<stdin>", line 1, in <module>
TypeError: 'tuple' object does not support item assignment
08-01-29 | #22
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Printing
• The Python command for writing text to the prompt is print.
>>> print "Hello"
Hello
>>> print "Hello", "world"
Hello world
>>> print 10+3 13
If-statements
• Note the indentation! In Python, indentation is used to control which block a statement belongs to. A colon indicates that a new block of code begins.
>>> a = 10
>>> if a > 5:
... print "The number is greater than 5"
...The number is greater than 5
08-01-29 | #24
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else
>>> a = 10
>>> if a < 5:
... print "a is less than 5"
... else:
... print "a is greater than or equal to 5"
...a is greater than or equal to 5
Multiple choices
• Multiple choices are handled with elif.
• Many languages have a case-statement for handling multiple choices. This was deemed redundant by the Python developers.
>>> a = 10
>>> if a == 1:
... print "a is one"
... elif a == 2:
... print "a is two"
... elif a == 3:
... print "a is three"
... else:
... print "a is something else"
...a is something else
08-01-29 | #26
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for-loops
• Again, use indentation to
define a block of code.
>>> for i in range(10):... print i
...0 12 34 56 78 9
Nested loops
>>> for i in range(2):
... for j in range(3):
... for k in range(4):
... print "i=%i, j=%i, k=%i" % (i, j, k) ...i=0, j=0, k=0
i=0, j=0, k=1 i=0, j=0, k=2 i=0, j=0, k=3 i=0, j=1, k=0 i=0, j=1, k=1 ...i=1, j=1, k=2 i=1, j=1, k=3 i=1, j=2, k=0 i=1, j=2, k=1 i=1, j=2, k=2 i=1, j=2, k=3
08-01-29 | #28
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Beyond the Python prompt
• The python prompt is not suited for larger programs.
• Python programs are stored in regular text files.
• Commonly the filenames end with .py, but
this is not required.
Executing Python programs
• Python files are executed using the python command.
• The search path to this program must be
• On windows, this is set by the system set.
variable PYTHONPATH.
08-01-29 | #30
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Python is dynamically typed
# -*- coding: utf-8 -*-
# a refers to a number a = 1
print a, a.__class__
# a refers to a string a = "lkshjdglgv"
print a, a.__class__
# a refers to a list a = [5, 2, 8, 5]
print a, a.__class__
a.sort()
# a refers to a number again a = 10
a.sort()
$> python dynamic_binding.py 10 <type 'int'>
lkshjdglgv <type 'str'>
[5, 2, 8, 5] <type 'list'>
Traceback (most recent call last):
File "dynamic_binding.py", line 18, in<module>
a.sort()
AttributeError: 'int' object has no attribute 'sort'
Duck Typing:
"when I see a bird that walks like a duck and swims like
a duck and quacks like a duck, I call that bird a duck."
Python is strongly typed
• No implicit type conversions
>>> a = 3
>>> b = '4'
>>> a + b
Traceback (most recent call last):
File "<stdin>", line 1, in
<module>
TypeError: unsupported operand type(s)
for +: 'int' and 'str'
>>> str(a) + b '34'>>> a + int(b) 7
08-01-29 | #32
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Functions in Python
• A function is create using the reserved word def followed by the function name and a colon.
• The rules for function names are the same as for variable names.
$> python function_01.py Detta skrivs först.
Detta skrivs inuti funktionen Detta skrivs efter metodanropet.
# function_01.py def function_a():
print "Detta skrivs inuti funktionen."
print "Detta skrivs först."
function_a() # Funktionen anropas
print "Detta skrivs efter metodanropet."
Function arguments
•We communicate with functions by specifying arguments in the function call.
$> python function_02.py Hello Maja. You are
23 years old.
Hello Pelle. You are 31 years old.
# function_02.py
def greeting(name, age):
print """Hello %s. You are %i years old.""" % (name, age)
08-01-29 | #34
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Default arguments
•Default arguments can be used to avoid having to specify all arguments.
# function_03.py
def greeting(name, age=20):
print """Hej %s. Du är %i år gammal.""" % (name, age)
greeting("Maja", 23) greeting("Pelle")
$> python function_03.py Hej Maja. Du är
23 år gammal.
Hej Pelle. Du är 20 år gammal.
Order of arguments
•Problems with many arguments: Arguments must be given in the order given in the function defintion.
# function_04.py
def greeting(name="Unknown", age=20):
print """Hello %s. You are %i years old.""" % (name, age)
greeting()
greeting("Pelle")
greeting(45) # Gives the wrong result
$> python function_04.py
Hello Unknown. You are 20 years old.
08-01-29 | #36
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Arguments by name
• The solution is to give arguments by name.
# function_05.py
def greeting(name="Okänd", age=20):
print """Hej %s. Du är %i år gammal.""" % (name, age) greeting()
greeting("Pelle") # Still works
greeting(name="Pelle") # Eqvivalent
greeting(age=45) # Gives the right result greeting("Maja", 33)
greeting(name = "Maja", age = 33) # Eqvivalent
$> python function_05.py
Hej Okänd. Du är 20 år gammal.
Hej Pelle. Du är 20 år gammal.
Hej Pelle. Du är 20 år gammal.
Hej Okänd. Du är 45 år gammal.
Hej Maja. Du är 33 år gammal.
Hej Maja. Du är 33 år gammal.
Return values
•The return statement is used to return a value from a function.
# return_values_01.py
def my_own_join(texts, separator=" "):
s = ""
for text in texts:
s += text + separator
s = s[:-len(separator)] + "."
return s
my_text_pieces = ["Detta", "är", "inte",
"så", "meningsfullt"]
print my_own_join(my_text_pieces, "_")
08-01-29 | #38
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Multiple return values
• Python allows any number of return values.
# return_values_03.py def min_max(seq):
return min(seq), max(seq) a = [3, 573, 234, 24]
minimum, maximum = min_max(a) print minimum, maximum
result = min_max(a) print result
print result.__class__
$> python return_values_03.py 3 573
(3, 573)
<type 'tuple'>
Modules
•When writing larger programs, it is not practical to keep all code in the same file.
•In python Modules offer a way to separate large programs into smaller units.
•Modules are also used to organize functions and
variables into namespaces.
08-01-29 | #40
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Standard modules
•Python has a number of standard modules that are always available for import.
•Modules are imported with the import-statement.
>>> sys
Traceback (most recent call last):
File "<stdin>", line 1, in <module>
NameError: name 'sys' is not defined
>>> import sys
>>> sys
<module 'sys' (built-in)>
>>> sys.version
'2.4.3 (#1, Dec 11 2006, 11:39:03) \n[GCC 4.1.1 20061130 (Red Hat 4.1.1-43)]'
3 party modules
• Lots of freely available modules for:
– GUI:s
– Image Processing – Computer Graphics – Web development
– Numerical Computations
– ...
08-01-29 | #42
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The VTK module
VTK in python is implemented as a Module
>>> import vtk
Object oriented programming
• Python is originally a procedural language, with added support for object orientation.
• Classes are defined using the class keyword:
# -*- coding: utf-8 -*-
# io_01.py class MyClass:
MyNumber=10
def printNumber(self):
print 'The number is ',MyNumber
#Now we use the class anObject=MyClass() anObject.printNumber()
08-01-29 | #44
@ UU/IT
Private variables
• Python has limited support for private class variables.
• Variable names starting with two
underscores (“__”) are considered private.
• If you really want to, it is still possible to
access those variables from outside the
class.
Private variables, cont.
• Under the hood, private variables are hidden by textually replacing the name “__member”
with “_classname__member”
# -*- coding: utf-8 -*-
# io_01.py class MyClass:
__MyNumber=10 #private variable
#Now we use the class anObject=MyClass()
print anObject.__MyNumber #This won't work
print anObject._MyClass__MyNumber #This will work, but is usually a bad idea
08-01-29 | #46
@ UU/IT
File I/O in python
• Files are opened with the open statement
# -*- coding: utf-8 -*-
# io_01.py
f = open("newfile.txt", "r") # Öppna filen print f.read() # Läs in hela filen
“r” -read only
“w”- write only
“r+” - read and write
“a” - append data at the end of the file
“b”- binary file
Reading parts of a file
# -*- coding: utf-8 -*-
# io_01.py
f = open("newfile.txt") for row in f.readlines():
print row, f.close()
f = open("newfile.txt") print f.read(8)
print f.read(5)
$> python io_02.py Detta är textrad 1.
Detta är textrad 2.
Detta är textrad 3.
Detta är textrad 4.
Detta är text
08-01-29 | #48
@ UU/IT
Writing to a file
# -*- coding: utf-8 -*-
# io_03.py
f = open("newfile.txt", "w") f.write(str(3) + "\n")
f.write(str([1,2,3]) + "\n")
f.write(str({"name":"Kalle"}) + "\n") f.close()
f = open("newfile.txt", "a") f.write("Denna rad läggs till.") f.close()
f = open("newfile.txt") print f.read()
f.close()
$> python io_03.py 3[1, 2, 3]
{'name': 'Kalle'}
Denna rad läggs till.
That's it!
• Now you know the basics of Python
• More info: www.python.org
IT Uppsala universitet
What is VTK?
What can VTK be used for?
How to actually use VTK?
VTK – The Visualization ToolKit
08-01-29 | #52
@ UU/IT
VTK – The Visualization ToolKit
Open source, freely available software for
• 3D computer graphics
• image processing
• visualization
Managed by Kitware, Inc.
Object-oriented design (C++)
High-level of abstraction
Use C++, Tcl/Tk, Python, Java
True visualization system
Techniques for visualizing
• scalar fields
• vector fields
• tensor fields
Polygon reduction
Mesh smoothing
Image processing
Your own algorithms
08-01-29 | #54
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Additional features
Parallel support
• message passing
• multi-threading
Stereo support
Integrates with Motif, Qt, Tcl/Tk, Python/Tk, X11, Windows, ...
Event handling
3D widgets
3D graphics
Surface rendering
Volume rendering
• Ray casting
• Texture mapping (2D, 3D)
Lights and cameras
Textures
Save render window to .png, .jpg, ...
(useful for movie creation)
08-01-29 | #56
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Data Representation
Collection of cells & points
Cells specify topology
• Shape such as triangle, tetrahedron
Points specify geometry
• Point coordinates assigned to a topology
Data attributes
• Data associated with topology or geometry
Data attributes assigned to points or cells
Scalar
Vector
• magnitude and direction
Normal
• a vector of magnitude 1
• used for lighting
Texture coordinate
• mapping data points into a texture space
08-01-29 | #58
@ UU/IT
Visualization of attributes
Scalar fields
• Color Mapping
vtkLookupTable
vtkScalarsToColors
vtkColorTransferFunction
• Contouring
vtkContourFilter
vtkMarchingCubes
Visualization of attributes
Vector fields
• Glyphs
vtkGlyph3D
• Streamlines/points/tubes
vtkStreamer
vtkStreamLine
vtkStreamPoints
08-01-29 | #60
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Visualization of attributes
Tensor fields
• vtkTensor
• vtkTensorGlyph
The Visualization Pipeline
DATA
FILTER MAPPING
Visualization algorithms
08-01-29 | #62
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Objects
Data objects
• e.g. vtkPolyData, vtkImageData
Process objects
• Source objects (vtkReader, vtkSphereSource)
• Filter objects (vtkContourFilter)
• Mapper objects (vtkPolyDataMapper)
7 basic VTK objects to render a scene
• vtkRenderWindow: manages a window on the display device
• vtkRenderer: coordinates the rendering process involving lights, cameras, and actors
• vtkLight: a source of light to illuminate the scene
• vtkCamera: defines the view position, focal point, etc.
• vtkActor: represents an object rendered in the scene,
both its properties and position in the world coordinate system
• vtkProperty: defines the appearance properties of an actor including colour, transparency, and lighting properties such as specular and diffuse. Also representational properties like
wireframe and solid surface
• vtkMapper: the geometric representation for an actor.
More than one actor may refer to the same mapper
08-01-29 | #64
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Cube example
http://www.it.uu.se/edu/course/homepage/vetvis/ht11/
User interaction
vtkRenderWindowInteractor
• allows the user to interact with the objects
Try the following key presses
w wireframe mode s surface mode j joystick mode t trackball mode
button1 rotate button2 translate
button3 scale r reset camera view
e, q exit
08-01-29 | #66
@ UU/IT
Sphere example
http://www.it.uu.se/edu/course/homepage/vetvis/ht11/
VTK and C++
Build with CMake and your favorite compiler
CMake generates makefiles or project files for your environment
Use the resulting file(s) to build your executable
Under Windows you can use Microsoft Visual C++
Express Edition
You have to install Tcl and/or Python to run vtk
scripts
08-01-29 | #68
@ UU/IT
VTK resources
www.vtk.org
• Download
• Documentation
• Mailing lists
• Links
• FAQ, Search
www.kitware.com
• VTK Textbook
• VTK User’s guide
• Mastering CMake
VTK Examples
Really useful for getting started
Available on the VTK webpage or in the VTK
folder.
08-01-29 | #70
@ UU/IT
VTK documentation
Summary +
Free and open source
Create graphics/visualization applications fairly fast
Object oriented - easy to derive new classes
Build applications using “interpretive” languages Tcl, Python, and Java
Many (state-of-the-art) algorithms
Heavily tested in real-world applications
Large user base provides decent support
08-01-29 | #72
@ UU/IT
Summary -
Not a super-fast graphics engine
due to portability and C++ dynamic binding – you need a decent workstation
Very large class hierarchy
learning threshold might be steep
Computer exercises
2 assignments on VTK
08-01-29 | #74
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Computer exercises
One project on VTK
Computer exercises
Deadline is next lab session
• Give a demonstration of your program
• Show source code
• Be able to answer questions
08-01-29 | #76
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